Post reply

Warning: this topic has not been posted in for at least 120 days.
Unless you're sure you want to reply, please consider starting a new topic.

Note: this post will not display until it's been approved by a moderator.

Message icon:

Type the letters shown in the picture
Listen to the letters / Request another image

Type the letters shown in the picture:

shortcuts: hit alt+s to submit/post or alt+p to preview

Topic Summary

Posted by: David
« on: July 18, 2006, 04:11:54 AM »

Good luck finding your apartment!
Posted by: Rheuh
« on: July 17, 2006, 12:12:29 PM »

Okay... for now I am in search of a new apartment, because I'm no longer a student starting from these holidays. It should take me a few weeks to move out of here in my new place, and have my Internet connection following me, but as soon as I'm settled, I'll handle that.
Posted by: David
« on: July 17, 2006, 09:15:45 AM »

These are great ideas!  I've decided to include the translations in the main download instead of a separate cab file.  They don't take very much space on the device.  If I get a lot of translations, I'll consider splitting them into separate downloads again.

Here's how I build the resource dlls:

Code: [Select]
resgen.exe Resources.%1.resx

al.exe /t:lib /embed:Resources.%1.resources,Smoresoft.Sudoku.Properties.Resources.%1.resources /culture:%1 /template:Smoresoft.Sudoku.exe /out:Smoresoft.Sudoku.resources.dll


%1 is the culture (e.g., "fr" or "de"), and Smoresoft.Sudoku.exe is the main executable assembly.

resgen.exe comes from the Windows Mobile 5 SmartPhone SDK, and al.exe is in %windir%\Microsoft.NET\Framework\v1.1.4322.

Let me know if you need any more information to build a puzzle pack editor.  Note that you don't have to worry about building cab files for puzzle packs anymore.  My plan is that the puzzle pack manager feature will support spp files directly without the need for wrapping them in a cab file.
Posted by: Rheuh
« on: June 21, 2006, 05:54:32 PM »

If you really need it, starting from next week I'm in holidays so I'll be able to develop a little editor for the .resx files in Delphi or PHP, and maybe a puzzle pack editor, too. Perhaps you could point me to some information regarding the compilation of .resx files to a redistributable .cab ? Maybe we could put all the .resx files in some kind of public repository, and anyone could be able to read this repository and translate the .resx in their own language, and submit their translations. What do you think of this ?